Locke is intrigued; Jack is
skeptical. Desmond tells him to watch a film called Orientation for answers.
The film details The Dharma Initiative, a countercultural research project
begun in the 1970s. It also provides key instructions for the operation of the
computer in Station Three, i.e., the hatch, and hints at an unfortunate
"incident" that made necessary the institution of this protocol. But
it does little to convince Jack, who thinks it's all a mind game - a
psychological experiment. Desmond remains committed, however, and makes every
attempt to repair the computer.
Meanwhile, Michael, Sawyer and Jin are tossed into a trap in the ground by the
imposing strangers they encountered on the beach, and must try to figure out
how to escape. A woman, whom we recognize from the airport, is thrown in with
them, only to turn against her fellow survivors.
Unable to fix the computer, Desmond flees, leaving Jack and Locke at odds over
what to do. Kate fetches Sayid, who manages to fix the computer in the nick of
time. Now Locke must convince Jack to take a leap of faith and assume
Desmond's job, just as in the flashbacks, where Locke's new girlfriend, Helen,
convinces Locke to take a leap of faith and let go of his anger towards his
father. |